Necessary Not-bad-but-not-quite-evil-either – the Funhouse Edition

Necessary EvilWell, well, well… Another sunday, another session – and it was a doozy! An entire session, in which our Tireless Trio became a Fearsome Foursome again, in which we searched through an entire evil headquarters, and not a single shot fired by Yours Truly. But, it must be said, our DM managed, by virtue of nothing more than an occasional stroke of red felt-tip penmanship, to turn our team in a quivering mess of paranoid player – well, me at least. That this was her plan all along makes it that more loath- / praiseworthy, depending on your viewpoint.

Anyway, the aim of our session was to bring an end to Mad Toymaker Mike’s reign of … whatever, as per Dr. D’s request. And the man send us some help too – Androgeny joined our band of merry adventurers, much like a fourth novel in a Douglas Adams trilogy. He/she bring a whole slew of tricks to the party, such as shapeshifting, levitation, telepathy, to name but a few. We met him/her outside MTM’s factory, where he/she sensibly suggested that we (a) not attack whilst light outside, and (b) actually prepare for our attack. What a novel idea! Through some contacts we managed to track down an old business partner of MTM’s, and decided to pay him a little visit. This was accomplished by Androgeny masquerading as the young daughter of our contact, with Sandman as invisible backup. We managed to gain entrance to the house quite easily, Androgeny only having to have to kick the family puppy in the ‘nads. After that, it was a simple matter of being vewy, vewy quiet and searching through the house for information. Sadly, apart from a drawer full of adult toys and a small key, and a cryptic note found in the office, nothing was gained by this tactic (apart from a disturbing suggestion by YT that the little girl could surprise daddy by mounting a strap-on to her forehead and proclaim to be a unicorn – hey, I got an extra benny out of it, so no loss there!). Subsequent interrogation of the father got us nowhere either… Plus, we forgot to ask what the little key was for…

As evening was drawing near, we decided to start our attack. Androgeny levitated over the enclosing wall, only to find the place deserted – with a note on the door to the effect that MTM had left for Star City. We decided to search the place anyway, finding, in short, a musical hallway, a hall of mirrors, a storageroom with ejaculating teddybears, and a statueroom with a statue whose waiting embrace turned out to be electrocuted – had we done what we discussed, it would be clear that none of us would be having any offspring. In the cellar we found a small living area with nothing much of interest (except a four poster bed, which, while not exactly interesting in it’s own right, did prompt an entertaining discussion about the fundamental differenced between a horse head and a whore’s head, and how this would play out in the event the Godfather had been full of dyslexic mobsters), and a laboratory with 8 robotic soldiers. These eight turned out to be not dangerous at all, and were disabled quite easily. In a nearby computer we found documents which should let Kron build a device to let us control them. We loaded everything in a readily available truck, and set out for the nearest military base.

On the plus side, nobody got injured or killed. On the minus side, we -again- managed not to complete a mission… Oh well…

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